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With a higher focus on making games that can be further monetized into TV series and film adaptations. Sony’s current direction under new CEO Jim Ryan has taken a different turn. An opportunity rife with potential given the current state of one of these franchises. What’s even worse is seeing Sony throwing a tantrum at losing Call of Duty to Microsoft, knowing Sony itself is sitting on numerous FPS franchises that could be dusted off and made into a competitive entry to Microsoft’s own Halo and Call of Duty. What can only be deemed as a slap on the face to the many fans asking for these franchises to be brought to modern systems, it seems Sony is hell-bent on selling $70 remasters of already widely accessible titles such as The Last of Us or and I still can’t believe this is real, Horizon Zero Dawn.
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Even after years of constant feedback from the community, Sony has yet to give even an iota of information regarding a potential patch for Bloodborne. On top of that, the only way to play a masterpiece Bloodborne is still on an extremely poor and inconsistent 30FPS cap along with terrible frame-pacing and low resolution. Although in the case of MGS we can reasonably assume that one is on Konami.
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To this day the only way to play storied franchises like past Jak and Daxter, Ratchet and Clank, Metal Gear Solid, or Infamous is either inconsistent PS2 emulation or just buying a PS3 as Sony has done very little to make these games accessible to modern audiences. The Metal Gear Solid series consists of some of the most iconic games ever made yet is still barred by the lack of a proper remaster or re-release for current-gen hardware. Yet that does not make the exceptions any less frustrating, in fact, it honestly makes them even more confounding. Last year’s Ratchet and Clank Rift Apart is also one of the best games on the PlayStation 5.
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(Which I still believe deserves to be made into its own full game). No one can deny the sheer pride and joy that radiates from every second of that game. Astro’s Playroom is the biggest and most passionate celebration of a company’s legacy that I have ever seen. I think the current trajectory of Sony feels incredibly driven to encourage profits more than any actual respect for their past legacy.īefore I continue, I feel it’s important to mention a few exceptions, because I genuinely do believe that Sony cares, just not as much as it should. You know where I’m getting at, so I’ll rip the band-aid off immediately. Hopefully, that’s why you clicked on it in the first place. ( This is where I considered using Nintendo as an example of a company that gets this right, but Nintendo is so incredibly inconsistent with their decisions that putting them in any definitive category feels almost pointless.) CAPCOM, Ubisoft, Microsoft, and hell, even Konami are doing it now. For the last few years, many companies losing their touch have done the same. I think, at some point, looking back on your history or legacy is usually one of the most insightful and humble things any publisher can do.
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